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ut4_island_v0_8.pk3
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Detalles | _DLP_DLNOW | _DLP_HISTORY |
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Dile a un amigo
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_DLP_MIRSUB
| Categoría |
Maps |
| _DLP_SUBMITTEDBY |
Alin |
| Nombre del Autor |
Sleepingguy
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| Versión |
2007-11-25 |
| _DLP_PUBLISHED |
Fri Aug 31, 2007 9:30 am |
| _DLP_UPDATED |
Fri Dec 14, 2007 1:51 pm |
ut4_island version 0.8
This is an island separated in 2 sides by a big stone wall surrounded by 2 small island on each side. This map is not a small one but it is not a huge map, just a bit big but I wanted it that way. To compensate the big size, I have managed to put 2 catapults on each side to launch the player to the mid wall quickly. Mr Sentry will take care of enemy player trying to use catapult to return with flag.
This map is intentionally not exactly symmetrical.
ex: 2 catapults on each side but not in same room and same place.
The great mid wall is in 2 parts but not exactly the same....
The part closer to respawn for a team is more easily accessible and protectable.
......
- Fur texture (shader thing) from real looking grass (watch closer the grass on top of island)
- Sky with sun projection
- Water
- Island Terrain
- Bridge between main island to smaller one.
- Underway into 1 part of the great mid stone wall.
- Ladder
- I finally make the old grate lamp working with the moving flames
- Transparent windows (breakable)
- 5 kinds of trees
- Jump (catapult: care of your health, if too low you will crash on the catapult)
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